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“The games aren’t actually about ending up with your one true love,” explains Amanda Cosmos, game developer and founder of blog
“It’s actually more like this quantum perception of a storyline.
Commonly, otome stories employ various mythological creatures, supernatural powers, and sometimes even sci-fi devices in order to explain the multiple realities the player experiences.
You’ve lost all memory prior to this moment, from people’s names to entire relationships.
You don’t know who to trust, but a fairy boy (who apparently only you can see) keeps following you around, and your flamboyantly-dressed and gorgeous boyfriend (if he even your boyfriend at all) is starting to get suspicious.
Or, when all is said and done, you might even end up happy.
This is the opening plot of This genre of dating sims, known as “otome games” (which roughly translates to “girl games”), first began in 1994 as a female-targeted version of an already popular brand of manga-inspired male dating sims named “Bish?
There might be a multi-dimensional conspiracy against you.